ESO Empire

Magicka Sorcerer

Greymoor Patch

Magicka Sorcerers are great for beginners, as they have a simple, easy to learn rotation with a high DPS ceiling in the current patch. They offer great group buffs through skills and passives such as being one of the only ways to receive and provide Minor Prophecy in the game. They are also very capable of holding their own during solo play.

While Magicka Sorcerers have a wide variety of builds due to their versatile set of Class skills, we’ll be focusing on a few aspects that will allow strong Single Target DPS and group buffing.

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Race

Recommended Race featured in the middle.
If using Vampirism, High Elf will have best damage as you won’t require as much Magicka sustain.

High Elf

Damage

Reduces damage taken by 5% while you are using an ability with a cast or channel time. Restores 645 Magicka or Stamina, based of whichever is lowest, after activating a Class ability. This effect can occur once every 6 seconds.

Increases Max Magicka by 2000

Increases your Spell Damage by 258

Breton

Sustain / Survivability

Increase Max Magicka by 2000

Increases Spell Resistance by 2310 and 100 Magicka Recovery. The Spell Resistance granted by the effect will be doubled if you are afflicted with Burning, Chilled, or Concussed.

Reduces the Magicka cost of your abilities by 7%

Dark Elf

Damage / Survivability

Increase Max Magicka and Max Stamina by 1875

Increases your Flame Resistance by 2310, gain immunity to the Burning status effect.

Increases your Weapon and Spell Damage by 258

High Elf – High Elves make great Magicka DPS for every Class as they have the best yield for skill damage. However, with most builds you will fail to utilize the first part of the first passive you receive due to rarely using abilities with cast or channel times. The second portion of that passive does offer a decent amount of sustain, so it’s still very worth it to spend the points.

BretonBretons are highly recommended for Magicka Sorcerers using a Magicka spammable skill. While they lose out on the extra damage, Magicka Sorcerers do not have amazing sustain currently and could use some extra help. Bretons provide cheaper costs as well as extra Magicka Recovery on top of a boost to your Magicka resource pool. The flat boost to your Spell Resistance is very noticeable and even more so when you have a Status Effect, offering amazing survivability.

Dark Elf – Dark Elves still provide great damage to Magicka DPS builds and can compete with High Elves even though they offer no sustain benefits. The extra Stamina, Flame Resistances, and Burning Status Effect immunity bonuses allow you stay alive more reliably, especially as a Vampire.

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Attributes

Magicka

64

Health

0

Stamina

0

It’s best to invest all available points into Magicka, this is because more than just your resource pools are affected by your Attributes. Your Max Magicka also increases how much damage your skills do in combat, and can be seen on the skill card. If you find that you need more Health, try using a Health Glyph on a piece of armor.

Perhaps the most important takeaway is that your Attributes are impacted by your Champion Level, and will continue to increase until CP300.

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Mundus Stone

The Shadow

Shadowfen
Rivenspire
Greenshade
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Consumables

Blue CP150-160 Food

Blue CP150-160 Food is a crafted food in ESO, and can only be found otherwise in Guild Stores crafted by another player. This food is best if you already have great sustain, as it will boost your Health and Magicka stats higher than Epic quality foods. Best used for Vampire builds.

Clockwork Citrus Filet

Clockwork Citrus Filet is a crafted food in ESO, and can only be found otherwise in Guild Stores crafted by another player. This food is best used and perhaps only used in Veteran Trials due to its high cost. It is a min/max food only as it does not offer much more than Witchmother’s Potent Brew.

Witchmother's Potent Brew

Witchmother’s Potent Brew is a crafted drink in ESO, and can only be found otherwise in Guild Stores crafted by another player. This is a great all around food for Dungeons or Trials as it provides a great boost to your Health, Magicka, and Magicka Recovery stats. Great for non-Vampire builds.

Essence of Magicka

Essence of Magicka potions are generic potions found in ESO as they can drop from a variety of sources. You will often come across plenty of these during a regular play session. Use these during non-Veteran content to help you get into the habit of using a potion on cooldown.

Essence of Spell Power

Essence of Spell Power potions are crafted potions in ESO, and can only be found otherwise in Guild Stores crafted by another player. Use these during Veteran content to sustain and provide yourself with necessary buffs.

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Useful Skills

Blood for Blood

Blood for Blood (Morph of Eviserate) from the Vampire skill line is currently the strongest spammable for Magicka DPS and is available to all Classes. Due to the skill costing Health, your Magicka sustain is increased dramatically.

Elemental Weapon

Elemental Weapon (Morph of Imbue Weapon) from the Psijic Order skill line is the best spammable to use for high Single Target Damage at range. However, this skill mas more room for error.

Crushing Shock

Crushing Shock (Morph of Force Shock) from the Destruction Staff skill line is a great spammable for a Magicka Sorcerer if you find Elemental Weapon too unreliable. Using this skill will also help your Tank since you will be interrupting many targets.

Empowered Ward

Empowered Ward (Morph of Conjured Ward) from the Daedric Summoning skill line is a great Damage Shield for when you need more survival. While it’s active, it grants you and your allies Minor Intellect.

Volatile Familiar

Volatile Familiar (Morph of Unstable Familiar) from the Daedric Summoning skill line is a great alternative to the Twilight Tormentor for when you need more AoE damage.

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Trials

Trials are endgame content in the Elder Scrolls Online designed for groups of 12.
Each Trial has a Normal and Veteran mode, however, we’ll be focusing on Veteran Trials in this section of the guide.

Gear Setup

Set Name Trait Enchantment Weight/Type

Head

Divines

Increase Max Magicka

Heavy

Shoulders

Divines

Increase Max Magicka

Medium

Chest

Divines

Increase Max Magicka

Light

Hands

Divines

Increase Max Magicka

Light

Waist

Divines

Increase Max Magicka

Light

Legs

Divines

Increase Max Magicka

Light

Feet

Divines

Increase Max Magicka

Light

Necklace

Bloodthirsty

Increase Spell Damage

Jewelry

Ring

Bloodthirsty

Increase Spell Damage

Jewelry

Ring

Bloodthirsty

Increase Spell Damage

Jewelry

Front Bar

Precise

Flame Damage

Inferno Staff

Back Bar

Infused

Increase Weapon/Spell Damage

Inferno Staff

  • Zaan currently offers the best Single Target Damage available to Magicka DPS, however, it is unable to target the Dragon Gods in Sunspire. Because of this, having one alternate piece for those boss fights such as Grundwulf or Slimecraw would increase your Spell Critical, and you would not be wasting a Set Bonus.
  • If you’re looking for a more rounded Monster Set without giving up that much damage, use Maw of the Infernal.

Vampire Skill Setup

Front Bar

Blood for Blood – A very high damaging spammable that costs Health, yet easy to sustain on a Magicka Sorcerer.

Daedric Prey – Apply this skill every time it explodes. Increases the damage of the Twilight Tormentor significantly.

Endless Fury – Execute Ability. Used instead of Blood for Blood when an enemy is at and below 20% Health for increased damage.

Twilight Tormentor – A summon that offers great damage and passives while active. Keep Tormentor Special Ability up when enemy is above 50% Health. Must be double slotted to remain active at all times.

Bound Aegis – Extra Magicka and Resistance on Front Bar which will increase overall damage and survivability.

Ultimate: Greater Storm Atronach – Provides increased sustain to keep rotation up 100% of the time. Also provides a boost to your Critical Chance while slotted.

Back Bar

Barbed Trap – Used in boss fights for Minor Force. If the boss fight requires you to be at a distance, use Channeled Acceleration.

Mystic Orb – A very strong AoE DoT skill with a burst damage Synergy.

Unstable Wall of Elements – A strong AoE DoT skill used to utilize the Maelstrom Staff set bonus.

Critical Surge – Keep up at all times while using Blood for Blood to sustain your Health through Critical Hit Damage.

Twilight Tormentor – A summon that offers great damage and passives while active. Keep Tormentor Special Ability up when enemy is above 50% Health. Must be double slotted to remain active at all times.

Ultimate: Shooting Star – This Ultimate is rarely ever used. It is slotted for a passive, increasing Max Magicka.

Magicka Skill Setup

Front Bar

Elemental Weapon – The strongest Magicka cost spammable skill we have. Increases Light Attack damage so you must weave to use this skill. Otherwise, Crushing Shock is a great alternative.

Haunting Curse – Apply this skill every second time it explodes.

Crystal Fragments – A strong burst of damage. Only use when instant cast.

Twilight Tormentor – A summon that offers great damage and passives while active. Keep Tormentor Special Ability up when enemy is above 50% Health. Must be double slotted to remain active at all times.

Bound Aegis – Extra Magicka and Resistance on Front Bar which will increase overall damage and survivability.

Ultimate: Greater Storm Atronach – Provides increased sustain to keep rotation up 100% of the time. Also provides a boost to your Critical Chance while slotted.

Back Bar

Barbed Trap – Used in boss fights for Minor Force. If the boss fight requires you to be at a distance, use Channeled Acceleration.

Mystic Orb – A very strong AoE DoT skill with a burst damage Synergy.

Elemental Blockade – A great AoE DoT skill used to utilize the Maelstrom Staff set bonus.

Liquid Lightning – A strong AoE DoT skill that pairs well with Elemental Blockade as they have the same duration. Also offers a great Synergy to your group.

Twilight Tormentor – A summon that offers great damage and passives while active. Keep Tormentor Special Ability up when enemy is above 50% Health. Must be double slotted to remain active at all times.

Ultimate: Shooting Star – This Ultimate is rarely ever used. It is slotted for a passive, increasing Max Magicka.

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Dungeons

Dungeons feature large groups of enemies that are typically tougher than others found in Overland content.
Many bosses have unique mechanics that need to be managed by the whole group.
Each Dungeon has a Normal and Veteran mode. We’ll be focused on Veteran Dungeons, however, much of this guide applies to Normal Trials.

Gear Setup

Set Name Trait Enchantment Weight/Type

Head

Divines

Increase Max Magicka

Heavy

Shoulders

Divines

Increase Max Magicka

Medium

Chest

Divines

Increase Max Magicka

Light

Hands

Divines

Increase Max Magicka

Light

Waist

Divines

Increase Max Magicka

Light

Legs

Divines

Increase Max Magicka

Light

Feet

Divines

Increase Max Magicka

Light

Necklace

Arcane

Increase Spell Damage

Jewelry

Ring

Arcane

Increase Spell Damage

Jewelry

Ring

Arcane

Increase Spell Damage

Jewelry

Front Bar

Precise

Flame Damage

Inferno Staff

Back Bar

Infused

Increase Weapon/Spell Damage

Inferno Staff

Skills

Front Bar

Elemental Weapon – The strongest Magicka cost spammable skill we have. Increases Light Attack damage so you must weave to use this skill. Otherwise, Crushing Shock is a great alternative.

Haunting Curse – Apply this skill every second time it explodes.

Crystal Fragments – A strong burst of damage. Only use when instant cast.

Volatile Familiar – A summon that offers great damage and passives while active. Use the Familiar’s Special Ability in AoE fights to quickly kill everything. Must be double slotted to remain active at all times.

Bound Aegis – Extra Magicka and Resistance on Front Bar which will increase overall damage and survivability.

Ultimate: Greater Storm Atronach – Provides increased sustain to keep rotation up 100% of the time. Also provides a boost to your Critical Chance while slotted.

Back Bar

Channeled Focus – Used before fights for Minor Force, increasing Critical Damage done by 10%. Must be kept up during boss fights.

Critical Surge – Keep up at all times to sustain your Health through Critical Hit Damage. If you want more damage, you can instead use Mystic Orb.

Elemental Blockade – A great AoE DoT skill that pairs well with Liquid Lightning.

Liquid Lightning – A strong AoE DoT skill that pairs well with Elemental Blockade as they have the same duration. Also offers a great Synergy to your group.

Volatile Familiar – A summon that offers great damage and passives while active. Use the Familiar’s Special Ability in AoE fights to quickly kill everything. Must be double slotted to remain active at all times.

Ultimate: Shooting Star – This Ultimate is rarely ever used. It is slotted for a passive, increasing Max Magicka.

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Champion Points

Below is a general overview for CP810

The Mage Constellation

The current allocation of Mage Champion Points is optimized for strong Light Attacks. Using Blood for Blood or Elemental Weapon in conjunction with this set up provides the strongest damage output. However, using a spammable such as Crushing Shock offers less room for error. The higher than usual Spell Erosion value is to meet the standard 5850 Spell Penetration character stat needed now that Infused Torug’s Pact is less commonly used in groups.

The Thief Constellation

The current allocation of Thief Champion Points is optimized for good survivability. Being able to avoid damage with lower Roll Dodge cost and aiding your Tanks with Bash some targets will make many fights easier. Especially in fights that require Bash mechanics.

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Beginner Setup

Below is a Gear Setup for new players and those having just reached CP160

Set Name Trait Enchantment Weight/Type

Head

Divines

Increase Max Magicka

Heavy

Shoulders

Divines

Increase Max Magicka

Medium

Chest

Divines

Increase Max Magicka

Light

Hands

Divines

Increase Max Magicka

Light

Waist

Divines

Increase Max Magicka

Light

Legs

Divines

Increase Max Magicka

Light

Feet

Divines

Increase Max Magicka

Light

Necklace

Arcane

Increase Spell Damage

Jewelry

Ring

Arcane

Increase Spell Damage

Jewelry

Ring

Arcane

Increase Spell Damage

Jewelry

Front Bar

Precise

Flame Damage

Inferno Staff

Back Bar

Infused

Increase Weapon/Spell Damage

Inferno Staff

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Useful Sets

Below is a list of alternate gear sets for Magicka Sorcerer
Easy to obtain | Challenging to obtainHard to obtain

Notes

New Moons Acolyte – The best crafted set for DPS, offering a solid all around boost to both Stamina and Magicka based characters alike. Use over Law of Julianos if you can manage the 5% cost increase to see higher damage output.

Burning Spellweave – A great set to start replacing your beginner gear.

(Perfected) False God’s Devotion – If you’re unable to obtain Master Architect from Halls of Fabrication, False God’s Devotion is a great alternative.

(Perfected) Mantle of Siroria – While this set looks great, it’s very situational as you’re missing out on a lot of damage if you can’t keep the stacks high. Highly recommended in Sunspire.

Iceheart – A solid set for soloing content or starting out. Offers some Spell Critical, a hefty Damage Shield, and some AoE damage. Only use in late game if you require increased Survival as wearing this set will reduce your damage.

Maw of the Infernal – If you can’t quite manage to obtain Zaan yet, try getting your hands on this set instead. Maw of the Infernal boasts a high proc chance with a potential 100% uptime on the Daedroth.

Slimecraw – Great for solo content or running Dungeons with 3 DPS instead of a Healer. Running this set in a Dungeon with a Healer is redundant as they are likely providing you and your group with Minor Berserk from Combat Prayer.

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Rotation

A Magicka Sorcerer has a fairly Static rotation, however, you must always prioritize Crystal Fragments for maximum DPS potential.

Below you will find a general guide for Dungeons.

Static / Dynamic

Step 1:    Pre-buff with Channeled Acceleration and Critical Surge.

Step 2:    Light Attack  > Volatile Familiar > Light Attack > Liquid Lightning > Light Attack > Elemental Blockade > Bar Swap >

Step 3:    Light Attack > Haunting Curse > Light Attack > Spammable until Crystal Fragments Proc or reapply DoT skills or buffs.

Notes

Magicka Sorcerers have an easy, straight forward rotation though you must ensure you are casting Crystal Fragments immediately after the instant cast proc.

You can activate the Volatile Familiar on either skill bar, starting it on back bar will allow you to line up your DoTs and buffs a little better.

If you find you have more than enough AoE damage in a Dungeon, you can instead use the Twilight Tormentor for better Single Target Damage against bosses.

If using Twilight Tormentor, keep its special ability active until 50%. Once below 50%, it no longer gains the damage increase.